Power
How a Squeek's level sets its base power, how deposited Squeeks boost staked $SQK, when power changes take effect, and when a Squeek can merge again.
TL;DR
- A Squeek's level sets its base power, which counts toward your power while the Squeek is deposited.
- Your power is your deposited Squeeks' base power plus your staked $SQK's power, which your Squeek power boosts.
- Power changes apply immediately. Merges need the admin to have opened them; Level 1 has no cooldown, and higher levels wait out a cooldown after each merge.
Levels and base power
Every Squeek starts at Level 1. Merging two Squeeks of the same level creates one a level higher, up to the highest level. Each level has 2.2 times the base power of the one below, so a merge always adds power.
A Squeek keeps its level wherever it goes: to a new owner, into Staking and back out.
How power grows with level
A merge turns two Squeeks into one with 2.2 times the power of either, so the survivor has 10% more power than the pair. The gain compounds as you keep merging.
The Developers overview lists the base power of every level on Sepolia.
Your power
Your power has two parts:
- Squeek power: the base power of every Squeek you've deposited.
- $SQK power: your staked $SQK at a fixed conversion rate, boosted by your Squeek power. With no Squeeks deposited, your $SQK power is the base amount; Squeek power equal to a fixed reference power doubles it.
Only deposited Squeeks count. Staking explains deposits, staking and the exact parameters.
When does new power start earning?
Immediately. Depositing, withdrawing, staking, unstaking and merging a deposited Squeek change your power without changing rewards you've already earned. A wallet merge counts after you deposit the survivor, and a transfer leaves its level unchanged.
When can you merge again?
A merge cooldown is a wait, measured in completed Squeek blocks, before a Squeek can merge again. Level 1 Squeeks have none, higher levels wait longer after each merge, and a Squeek at the highest level can't merge.
A cooldown follows the Squeek through transfers and deposits and ends as completed Squeek blocks accumulate; it doesn't wait for a checkpoint.
